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flying circus fail?
flying circus fail?
Hq | Company Command | Meltagun | 60 |
Troop | Platoon Command | Meltagun | 40 |
Infantry Squad | Meltagun | 60 | |
Infantry Squad | Meltagun | 60 | |
Infantry Squad | 50 | ||
Infantry Squad | 50 | ||
Troop | Veterans | 3 Meltaguns | 100 |
Fast Attack | 3 Valkyrie | Missile Pods | 390 |
Fast Attack | 3 Vendetta | 390 | |
Fast Attack | 3 Valkyrie | 300 | |
1500 |
Reply:
Yes, but I think you knew that anyway.
The squadron rules aren't really your friend when your armour 12. Effectively a penetrating hit goes from a 33% chance to a 50% chance of destroying you as immobilised effectively becomes destroyed (wrecked). With all your points in Vehicles and few in Meltaguns you lose the one benefit of such a list which is the ability to 'Alpha-Strike' the shit out of something.
If I was doing a 'Flying Circus' at 1500 points I'd do this,
1500 Pts - 5th Edition Roster - Flying Circus Ver 1.0 020710
HQ: Company Command Squad (5#, 70 pts)
4 Company Command Squad @ 70 pts (Flamer x4)
1 Company Commander
Troops: Veteran Squad (10#, 130 pts)
9 Veteran Squad @ 130 pts (Demolition Charge; Melta Bombs; Meltagun x3; Demolitions)
1 Veteran Sergeant (Melta Bombs)
Troops: Veteran Squad (10#, 130 pts)
9 Veteran Squad @ 130 pts (Demolition Charge; Melta Bombs; Meltagun x3; Demolitions)
1 Veteran Sergeant (Melta Bombs)
Troops: Veteran Squad (10#, 130 pts)
9 Veteran Squad @ 130 pts (Demolition Charge; Melta Bombs; Meltagun x3; Demolitions)
1 Veteran Sergeant (Melta Bombs)
Troops: Veteran Squad (10#, 130 pts)
9 Veteran Squad @ 130 pts (Demolition Charge; Melta Bombs; Meltagun x3; Demolitions)
1 Veteran Sergeant (Melta Bombs)
Troops: Veteran Squad (10#, 130 pts)
9 Veteran Squad @ 130 pts (Demolition Charge; Melta Bombs; Meltagun x3; Demolitions)
1 Veteran Sergeant (Melta Bombs)
Fast Attack: Vendetta Gunship Squadron (2#, 260 pts)
1 Vendetta Gunship Squadron @ 260 pts
1 Vendetta
1 Vendetta
Fast Attack: Valkyrie Assault Carrier Squadron (2#, 260 pts)
1 Valkyrie Assault Carrier Squadron @ 260 pts
1 Valkyrie (Multiple Rocket Pods x2)
1 Valkyrie (Multiple Rocket Pods x2)
Fast Attack: Valkyrie Assault Carrier Squadron (2#, 260 pts)
1 Valkyrie Assault Carrier Squadron @ 260 pts
1 Valkyrie (Multiple Rocket Pods x2)
1 Valkyrie (Multiple Rocket Pods x2)
Total Roster Cost: 1500
You can swap the Company Command Squads 4 Flamers for 2 Meltaguns if you prefer and leave the anti-horde duties to the Valks. With your actual movement and Scout moves you should be able to cripple a Mech army fairly easily with a decisive first strike. Plus 4 Large Blasts from each of the Valk units should put a substantial dent in hordes or even Marines (if you make them take enough saves any unit dies, lol).
You have read this article Army Lists /
Imperial Guard
with the title Incoming mail - Flying Circus Fail?. You can bookmark this page URL https://llourenzzo-putta.blogspot.com/2010/07/incoming-mail-flying-circus-fail.html. Thanks!