Blood Angels - Just an Idea.


2000 Pts - Blood Angels Roster - Just an idea - 2000

HQ: Librarian (1#, 135 pts)
1 Librarian @ 135 pts (...in Power Armour; Blood Lance; Shield of Sanguinius)
1 ...in Power Armour (Jump Pack; Combi-Meltagun)

Elite: Sanguinary Priest (2#, 130 pts)
1 Sanguinary Priest @ 130 pts (Sanguinary Priest in Power Armour; Sanguinary Priest in Power Armour)
1 Sanguinary Priest in Power Armour (Lightning Claw)
1 Sanguinary Priest in Power Armour (Lightning Claw)

Heavy Support: Devastator Squad (5#, 130 pts)
4 Devastator Squad @ 130 pts (Missile Launcher x4)
1 Sergeant (Bolt Pistol; Bolter)

Heavy Support: Devastator Squad (5#, 130 pts)
4 Devastator Squad @ 130 pts (Missile Launcher x4)
1 Sergeant (Bolt Pistol; Bolter)

Heavy Support: Devastator Squad (5#, 130 pts)
4 Devastator Squad @ 130 pts (Missile Launcher x4)
1 Sergeant (Bolt Pistol; Bolter)

Troops: Scout Squad (10#, 185 pts)
1 Scout Squad @ 185 pts (Camo Cloaks; Scout; Scout with Combat Blade)
1 Scout (Camo Cloaks; Missile Launcher)
8 Scout with Combat Blade (Camo Cloaks)
1 Sergeant (Camo Cloaks; Melta Bombs; Bolt Pistol; Combat Blade)

Troops: Assault Squad (6#, 180 pts)
3 Assault Squad @ 180 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Bolt Pistol; Infernus Pistol x1)
1 Razorback (Twin Linked Assault Cannon)

Troops: Assault Squad (6#, 180 pts)
3 Assault Squad @ 180 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Bolt Pistol; Infernus Pistol x1)
1 Razorback (Twin Linked Assault Cannon)

Troops: Assault Squad (6#, 180 pts)
3 Assault Squad @ 180 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Bolt Pistol; Infernus Pistol x1)
1 Razorback (Twin Linked Assault Cannon)

Troops: Assault Squad (6#, 165 pts)
3 Assault Squad @ 165 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Bolt Pistol; Close Combat Weapon)
1 Razorback (Twin Linked Assault Cannon)

Troops: Assault Squad (6#, 165 pts)
3 Assault Squad @ 165 pts (Remove Jump Packs; Meltagun; Razorback)
1 Assault Marine with Meltagun (Remove Jump Packs)
1 Sergeant (Remove Jump Packs; Bolt Pistol; Close Combat Weapon)
1 Razorback (Twin Linked Assault Cannon)

Fast Attack: Baal Predator (1#, 145 pts)
1 Baal Predator @ 145 pts (Heavy Bolter)

Fast Attack: Baal Predator (1#, 145 pts)
1 Baal Predator @ 145 pts (Heavy Bolter)

Total Roster Cost: 2000

Scout Squad camps on objective surrounded by the Devastators, all of which sit in a nice 'Feel no Pain' bubble from 1 (or both) of the Sanguinary Priests.
Librarian helps with psychic defence or alternatively worries 'car park' deployments with his Blood Lance if he decides to 'Deep Strike' in.

13 missiles at up to 4 different targets,
7 twin-linked Assault Cannons (and 4 Heavy Bolters for good measure).
3 units with dual Melta weapons and 2 with just the one.

The Scout unit makes a reasonable counter-assault unit with their 30 attacks on the charge (most likely a 'Furious' Charge), supported by a Priest if required.

Editors Note : There are arguments for Las/Plas on the Razorbacks but that'll require some play-testing.

A brief 'Mathshammer' interlude.

Twin-Linked Assault Cannon vs. Armour 10, Open-Topped Dark Eldar Transport.
3.56 Hit, 1.19 penetrate, 0.60 chance of destruction.
reduced to 0.30 if it turbo-boosted,
and again to 0.2 if it has Flicker Fields.

That's better than a Lascannon if you'd like to work it out for yourself ;-)

Like I said at the very beginning...It's just an idea...

Thoughts , Comments and Laughs of Derision are (as usual) most welcome.

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